Arena World Championship BFA Finals Trailer
Arena World Championship BFA Finals Trailer
Arena World Championship BFA Finals start this weekend, September 26th at 10 AM PDT / 7 PM CET.


Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Arena World Championship Regional Finals concludes this weekend, beginning Saturday at 10 a.m. PDT!

Following four intense weeks of the Arena World Championship (AWC) Battle for Azeroth, the top four Arena teams in North America and Europe are facing off this week to decide once and for all the best team in each region. The remaining teams are fighting for their share of $100,000 (USD) in regional prizing, and the titles of Battle for Azeroth Regional Champions! Watch the AWC Battle for Azeroth Regional Finals beginning on September 26 at 10 a.m. PDT, only on YouTube Gaming.

Teams

North America

  • Charlotte Phoenix
  • Cloud9
  • M2KC
  • ££££


Europe

  • Diabolus
  • Coffin Dance
  • Wildcard
  • XSET


Language Streams



Stay Connected

Never miss a thing by subscribing to us on YouTube and be sure to keep an eye on the WoW Esports Twitter page for live updates, recaps, and all the memes you can handle. Check out the broadcast schedule on our esports page.
Shadowlands Preview: Character Customization
Shadowlands Preview: Character Customization
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the Shadowlands pre-expansion patch, you’ll have hundreds of new character customization options available at your fingertips to make characters uniquely yours. Carve your human’s face with battle scars, adorn your blood elves in delicate armlets and wristbands skillfully forged by Silvermoon’s metalsmiths, and give your worgen glowing eyes or vertical-slit pupils to reflect the beast within.

New Character Selection Screen

One of the first things you’ll notice is the character creation screen has been completely remade, with race portraits on either side of the screen and class icons displayed along the bottom. When you select a class, the character displayed springs into action with a flashy animation that captures the essence of the class—Rogues Shadowstep across the screen and unleash a Fan of Knives, Shaman make the ground around them erupt with the fury of the elements, and Priests levitate toward the heavens to embrace the Light.

Across the board, races will have access to new character customization options including skin tones, hairstyles, and eye colors. Certain races will be able to enhance their look beyond the basics with unique options such as tattoos, jewelry, beards, scars, or flowers to ornament their hair.

On the character creation screen, you’ll be able to more intuitively navigate between different looks with new drop-down menus. Swatches displaying color choices for eye and skin tones will appear alongside the option number, so instead of needing to scroll between different appearances you’ll be able to quickly click between specific eye and skin tone options. All other cosmetic choices are tied to a name in the drop-down menu to give you a better idea of the selection before you preview it, and will make it easier for you to remember your favorite choices.


Your Name, Your Purpose
When you’re ready to finalize your character, you’ll need to pick out a name. Now you can see if a name is available as soon as you type it into the field at the top of the screen; a green checkmark means you’re good to go, while a red cross means it’s unavailable and you’ll need to try a new variation or new name.

Tip: Running into trouble finding an available name£ Try adding an additional vowel or swapping a consonant for a similar-sounding one, or try your luck clicking the randomize button.

Many customization options are no longer dependent on other selections. Previously, a selected hair color would affect the color of facial tattoos or a hair color would determine eye color. Now, you can choose these independently of one another. Additionally, worgen will now be able to change the appearance of their worgen and human forms independently. Simply click on the portrait options at the top right of the screen to access your other half’s customization options.

Cut and Color Change

You can freshen up your look during your adventures at any time with the new customizations by visiting any Barber. In addition to customizing your appearance, you can also change the gender of your character at the barber.


Druids can change their shapeshift appearances at the Barber as well. Now you can choose between forms previously tied to cosmetic glyphs (now called Marks in Shadowlands) and forms previously were restricted due to your characters’ hair or fur color. You’ll also be able to choose between your unlocked account-wide Legion Artifact appearances and the fiery Cat Form from Fandral’s Flamescythe if you have collected the weapon from Firelands on Normal, Heroic, or Timewalking difficulties.


The new customization changes in the character creation screen and Barber will become available once the Shadowlands pre-expansion patch goes live. Which customization changes are you most looking forward to use to freshen up your current character or to make a new one£
Shadowlands Beta - Adding Sockets to Gear, Super Squirt Day (EU), DLC #743
Shadowlands Beta - Upgrading Conduits and Adding Sockets to Gear
The latest Shadowlands beta update has added two new items to Ve'nari, the broker vendor tied to the Maw. Currency called Stygia is gathered by doing activities in the Maw and a weekly section of Torghast and used to purchase items from Ve'nari provided you have the necessary reputation with her. These additions make the Maw a much more worthwhile daily activity than it was prior to this update.

It was discovered in the past that Conduits would have 14 ranks, but this new Manifest Aethershunt now confirms a way to increase Conduit ranks. However, Blizzard stated in their conduit update post some time ago that the power of conduits will increase with item level, meaning that this new option in the Maw is probably a way to spend excess anima as an alternative means over time as your reputation increases with Ve'nari.

  • Spatial Realignment Apparatus - Costs 2500 Stygia. Add a socket to a Shadowlands item that does not already have one. Can be used on Helms, Necks, Bracers, Belts, or Rings.
  • Manifest Aethershunt - Costs 500 Stygia. Add a Conduit you do not have to your collection, or upgrade an existing Conduit by one rank. The upgraded Conduit will be selected randomly from your lowest-rank Conduits.



Super Squirt Day (EU)
Squirt the Wandering Trainer is up today in the Garrison on EU realms! The Pet Battle Bonus Event is also active this week, which means you can level pets very fast. If you have the Safari Hat or a Lesser Pet Treat then you can use the strategy below to level pets from 1 to 25 in just 3 minutes. Alternatively, you can use other setups highlighted on Xu-Fu's Pet Battle Strategies.

Pets:

Strategy:


Dark Legacy Comics #743
DLC #743 has been released!

Mike Morhaime Starts New Gaming Company, Dreamhaven
Mike Morhaime Starts New Gaming Company, Dreamhaven
Mike Morhaime, cofounder of Blizzard who left the company in 2018, has recently started up a new company called Dreamhaven, and it has established two new game studios, Moonshot and Secret Door.

  • These studios are made up of a lot of former Blizzard employees and are entirely self-funded.
  • Morhaime says, "We’re almost trying to create a haven for creators who want an environment that is development friendly, values product, and player experience over short-term financial pressures.”
  • For more information, check out the Venturebeat article by clicking the banner below.


Shadowlands Beta - Build 35978
Shadowlands Beta - Build 35978 - Class Changes

Shadowlands Beta - Build 35978
A new build is on the way!


New Icons



Achievement Changes
Originally Posted by MMO-Champion
Covenant Sanctums
Expansion Features

Shadowlands
Exploration
  • Handling His Henchmen Kill 5 bonus objective bosses Complete 5 of the following special encounters in The Maw. 5 points.
  • It's About Sending a Message Kill 16 bonus objective bosses Complete all of the following special encounters in The Maw. 10 points.

Shadowlands Raid
Dungeons & Raids
  • Pour Decision Making Defeat the Council of Blood after throwing four styles bottles of wine in Castle Nathria on Normal difficulty or higher. 10 points.



String Changes
Originally Posted by MMO-Champion
  • 90POA_BOSS_05 - Mad Mortimer Craven Corinth
  • 90POA_BOSS_08 - Craven Corinth Mad Mortimer
  • COVENANT_MISSIONS_HEAL_ERROR_ALL_ADVENTURERS_FULL (New) - All Adventurers are at full health
  • COVENANT_MISSIONS_HEAL_ERROR_ON_ADVENTURE (New) - Out on Adventure
  • COVENANT_MISSIONS_TUTORIAL_ALL_ENEMIES (New) - This Companion will attack ALL targeted enemies
  • COVENANT_MISSIONS_TUTORIAL_ASSIGNMENT (New) - Drag any Companion into an available slot
  • COVENANT_MISSIONS_TUTORIAL_BENEFICIAL_EFFECT (New) - This Companion provides a beneficial effect
  • COVENANT_MISSIONS_TUTORIAL_COLUMN (New) - This Companion will ONLY attack the targeted column
  • COVENANT_MISSIONS_TUTORIAL_ENVIRONMENT (New) - Environmental Effects are an additional hazard you must plan around to attain victory
  • COVENANT_MISSIONS_TUTORIAL_HEALING (New) - You can heal this Adventurer immediately by spending Anima
  • COVENANT_MISSIONS_TUTORIAL_LEVEL_UP (New) - After a Adventurer levels up they regain full health
  • COVENANT_MISSIONS_TUTORIAL_MISSION_LIST (New) - Click on this Adventure to view the details
  • COVENANT_MISSIONS_TUTORIAL_SINGLE_ENEMY (New) - This Companion will ONLY attack the targeted enemy
  • COVENANT_MISSIONS_TUTORIAL_TARGETED_ROW (New) - This Companion will ONLY attack the targeted row
  • COVENANT_MISSIONS_TUTORIAL_TROOPS (New) - Troops can be used infinitely, but increase the cost of the Adventure
  • COVENANT_SANCTUM_ACTIVATE (New) - Activate
  • COVENANT_SANCTUM_CLICK_ACTIVATE (New) - Click "Activate" to begin researching
  • COVENANT_SANCTUM_FEATURE_ADVENTURES (New) - Recruit heroes and troops to send them out on a series of adventures across the Shadowlands
  • COVENANT_SANCTUM_FEATURE_ANIMACONDUCTOR (New) - An ancient device that allows you to spend Anima in order to activate bonus content in different area of your covenant's home zone
  • COVENANT_SANCTUM_FEATURE_TRAVELNETWORK (New) - A transportation network that offers you more fast travel options across your covenant's home zone
  • COVENANT_SANCTUM_RENOWN_REWARD_DESC - Unlocks at Level %d Renown %d
  • COVENANT_SANCTUM_TALENT_RESEARCH - Click to Research Click "Unlock Upgrade" to Research
  • COVENANT_SANCTUM_TIME_REMAINING (New) - |cffffd200Time Remaining:|r %s
  • COVENANT_SANCTUM_TUTORIAL4 - Deposits Click to Deposit Anima from your bags directly into the Reservoir
  • COVENANT_SANCTUM_TUTORIAL5 - Click on the different Sanctum Features to browse the available upgrades Click to browse the features of your Sanctum
  • COVENANT_SANCTUM_UNIQUE_KYRIAN (New) - An arena experience where you take on the role of some of the heroes of Bastion to test their mettle against a series of different foes in gladiatorial combat
  • COVENANT_SANCTUM_UNIQUE_NECROLORD (New) - The ability to build your own abominations in Maldraxxus! Collect parts from across the shadowlands to build yourself new companions.
  • COVENANT_SANCTUM_UNIQUE_NIGHTFAE (New) - A special grove where you will learn how to nurture ancient spirits back to life using the Winter Queen's special garden of wildseeds
  • COVENANT_SANCTUM_UNIQUE_VENTHYR (New) - A special weekly event that tasks you with throwing a party to Impress your VIP guests. Collect the right ingredients and recruit the right staff to impress each weeks guestlist!
  • COVENANT_SANCTUM_UPGRADE_ACTIVATING - Activating Researching
  • COVENANT_SANCTUM_UPGRADES_INFO (New) - Once active you will have access to additional upgrades.
  • ERR_AUCTION_COMMODITY_WON_S (New) - You won an auction for %s (x%d)
  • ERR_BN_INVITER_FRIEND_LIST_FULL (New) - They don't have room for any more Blizzard friends.
  • SPELL_FAILED_CUSTOM_ERROR_514 (New) - Requires Inner Altar of Domination.
  • SSAO_TYPE_ASSAO (New) - Intel ASSAO
  • SSAO_TYPE_CACAO (New) - FidelityFX Ambient Occlusion
  • SSAO_TYPE_LABEL (New) - Ambient Occlusion Type
  • TORGHAST_WAYFINDER_GATHER_PARTY (New) - Please gather your party before queuing.



Misc Changes
There were a lot of spell changes to Runeforce Legendary Abilities, Covenant Abilities and Anima Powers in this build! In the interest of keeping the front page usable, we've moved them to a separate post.



Misc Changes
Originally Posted by MMO-Champion
Character Titles
  • %s the Ascended (New)

Factions
Shadowlands
  • Court of Harvesters (Paragon) - Revendreth After countless ages spent under the rule of Sire Denathrius, authority in Revendreth is now shared amongst the Court of Harvesters. These noble venthyr carry out the sacred duty of redeeming prideful souls.
  • House of the Chosen - TBD
  • Sinfall - Revendreth
  • The Ascended (Paragon) - Kyrian who complete the arduous process of purging their mortal encumbrances are deemed worthy of the rite of ascension, earning their wings and pledging eternal service to the Archon.
  • The Avowed - Fiercely devoted to the Accuser, these archivists seek to restore and catalog the sinstones fragmented by the Lord Chamberlain and his Inquisitor allies.
  • The Undying Army (Paragon) - TBD Long ago, the Primus established the five houses of Maldraxxus to build the ultimate fighting force. Through might, cleverness, and guile, this unyielding armada is pledged to defend the Shadowlands against all threats.

The Ember Court
  • Alexandros Mograine - The Ashbringer has spent lifetimes in war, never allowed his final rest.
  • Baroness Vashj - This restless leader of the naga is watching and judging.
  • Choofa - Choofa and his friends are party animals, in every meaning of the phrase.
  • Cryptkeeper Kassir - Stubborn and principled, Cryptkeeper Kassir will always fight for what he believes in.
  • Droman Aliothe - The great bear Aliothe is a wild god, but she is not primitive.
  • Grandmaster Vole - Vole's dedication to overseeing the Theater of Pain is undeniable.
  • Hunt-Captain Korayn - A fearsome fighter, Hunt-Captain Korayn has no patience for ceremony.
  • Kleia and Pelagos - These soulbinds are strongest together, and their friends amongst the venthyr will be pleased to see them again.
  • Lady Moonberry - A mercurial member of the Court of Night, Lady Moonberry is known for her tricks as well as her influence.
  • Mikanikos - As Forgelite Prime of Bastion, Mikanikos is always tinkering with new inventions.
  • Plague Deviser Marileth - His experiments may be messy, but Maldraxxus's master slime scientist always finds a solution.
  • Polemarch Adrestes - Always on duty, this stoic ascended must be ordered to have a good time, even at a party.
  • Rendle and Cudgelface - Hard workers deserve appreciation. And few work harder for Sinfall than Rendle and Cudgelface.
  • Sika - This single remarkable steward keeps all of Bastion operational.
  • Stonehead - Our simple-minded friend to the south controls access to the Ember Ward.
  • The Countess - As Revendreth's premier party host and socialite, the Countess has an outsized influence on public perception.

Flight Masters
The Shadowlands

Holidays
  • Timewalking Dungeon Event - While this event is active, players level 101 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Warlords of Draenor expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 81 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Wrath of the Lich King expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Wrath Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Dalaran in Northrend, and speak with Vormu to access a Timewalking version of the Ulduar raid.
  • Timewalking Dungeon Event - While this event is active, players level 86 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Cataclysm expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Cataclysm Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Orgrimmar or Stormwind City, and speak with Vormu to access a Timewalking version of the Firelands raid.
  • Timewalking Dungeon Event - While this event is active, players level 71 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from The Burning Crusade expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Burning Crusade Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Shattrath City in Outland, and speak with Vormu to access a Timewalking version of the Black Temple raid.
  • Timewalking Dungeon Event - While this event is active, players level 71 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from The Burning Crusade expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Burning Crusade Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Shattrath City in Outland, and speak with Vormu to access a Timewalking version of the Black Temple raid.
  • Timewalking Dungeon Event - While this event is active, players level 81 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Wrath of the Lich King expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Wrath Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Dalaran in Northrend, and speak with Vormu to access a Timewalking version of the Ulduar raid.
  • Timewalking Dungeon Event - While this event is active, players level 101 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Warlords of Draenor expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 71 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from The Burning Crusade expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Burning Crusade Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Shattrath City in Outland, and speak with Vormu to access a Timewalking version of the Black Temple raid.
  • Timewalking Dungeon Event - While this event is active, players level 81 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Wrath of the Lich King expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Wrath Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Dalaran in Northrend, and speak with Vormu to access a Timewalking version of the Ulduar raid.
  • Timewalking Dungeon Event - While this event is active, players level 101 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Warlords of Draenor expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 86 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Cataclysm expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Cataclysm Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Orgrimmar or Stormwind City, and speak with Vormu to access a Timewalking version of the Firelands raid.
  • Timewalking Dungeon Event - While this event is active, players level 91 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Mists of Pandaria expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 101 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Warlords of Draenor expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 71 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from The Burning Crusade expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Burning Crusade Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Shattrath City in Outland, and speak with Vormu to access a Timewalking version of the Black Temple raid.
  • Timewalking Dungeon Event - While this event is active, players level 86 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Cataclysm expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Cataclysm Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Orgrimmar or Stormwind City, and speak with Vormu to access a Timewalking version of the Firelands raid.
  • Timewalking Dungeon Event - While this event is active, players level 86 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Cataclysm expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Cataclysm Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Orgrimmar or Stormwind City, and speak with Vormu to access a Timewalking version of the Firelands raid.
  • Timewalking Dungeon Event - While this event is active, players level 81 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Wrath of the Lich King expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

    During Wrath Timewalking, you may assemble a raid group of between 10 and 30 players, travel to Dalaran in Northrend, and speak with Vormu to access a Timewalking version of the Ulduar raid.
  • Timewalking Dungeon Event - While this event is active, players level 91 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Mists of Pandaria expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 91 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Mists of Pandaria expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - While this event is active, players level 91 50 or higher may access a special Timewalking Dungeon Finder queue, which scales players and their items down to revisit past dungeons from the Mists of Pandaria expansion. While Timewalking, bosses will yield loot appropriate for a player's natural level.

Map Areas
Unknown
  • Alther's Mill > The Ember Court - Music: Zone_90_RD_EmberCourt_GeneralWalk.
  • Escape from the Maw (New)

Mounts
Flying Mounts
  • Shimmermist Runner - Flying Mount. Shimmermist Runner. "Mischievous spriggan spriggans and the valerunners have a natural enmity. No valerunner would deign to allow a spriggan rider because they can sense their inherent malevolence. This angers the trickster spriggan spriggans who take twisted enjoyment in playing cruel pranks on these majestic creatures." Source: Area: Mistveil Tangle Zone: Ardenweald
Shadowlands Beta - Class Changes for the Upcoming Build
Shadowlands Beta - Death Knight Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In this week’s Shadowlands build, Death’s Due has been updated and its buff and debuffs are no longer applied each time it deals damage.

Now your Heart Strike, Scourge Strike, and Obliterate apply Death’s Due to the target, reducing the damage they deal to you and increasing your Strength by the same amount. The duration of the buff/debuff has also been reduced and the maximum amount of stacks has been reduced to 8.

In addition to these changes, Death’s Due has a unique bonus for Frost that allows their Obliterate to hit 1 additional target while they stay within Death’s Due.

These changes to Death’s Due are aimed at making it a little more rotation-impactful, rather than just a passive bonus when casting it, while making it more balanced against the other Covenant choices.

Shadowlands Beta - Demon Hunter Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This week’s Shadowlands builds come with a tuning pass to each of the Demon Hunter Covenant abilities.

The Hunt had recently been redesigned to have a lower cooldown DoT application to 5 targets, and the removal of the teleport and fury generation bonus. We’ve since the tuned the ability to be more competitive with Sinful Brand.
Similarly, Elysian Decree has had its damage increased significantly.

While we like the thematic texture of Fodder to the Flame, we’ve observed your feedback about the way it ties a very mobile class to a specific area. We think this could be an interesting tradeoff, but the benefits of standing in the pool of demon blood need to be compelling.

Stay tuned as we iterate on this idea further.

Shadowlands Beta - Hunter Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Kyrian Covenant ability Resonating Arrow has received several changes in this week’s Shadowlands update. The radius has been increased, which should make it easier to use against targets who are near the pillars in maps such as Nagrand Arena. Additionally, when a target leaves the Resonating Arrow area, the effect that allows you to ignore line of sight towards them will last for an additional 4 seconds.

Flayed Shot has had a minor update that makes the bonus Kill Shot no longer cost any Focus, so it can be used more freely.

We’ve implemented many bug fixes to Death Chakram, and it will no longer chain to targets that are under crowd control effects that break upon taking damage.

The design of Wild Spirits has been simplified quite a bit. Now, when you cast the ability, all targets in the area now take some immediate Nature damage. Any ability you use, including Kill Command, will now cause up to 5 targets in the area to take extra Nature damage. This extra Nature damage will ignore targets that are currently affected by crowd control effects that break upon taking damage. There is no longer any difference in behavior when using single target versus area damage with this ability.

Shadowlands Beta - Mage Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In this week’s Shadowlands build, Mirrors of Torment has been updated with new functionality that grants you Brain Freeze, Fire Blast cooldown reduction, or Mana when a mirror is consumed based on your spec.

Mirrors of Torment will also now proc from auto attacks, but can only occur once every 6 seconds.

The goal with these changes is to give Mirrors of Torment a little more consistent PvE throughput and not just being a niche PvP ability for those Mages looking to join the Venthyr.

Shadowlands Beta - Monk Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello, Monks! We have a slate of changes and updates in this week’s Beta build.

Changes

  • Energizing Elixir has been removed from the global cooldown.
  • Spinning Crane Kick’s damage is now increased by up to 6 unique targets (was 5) struck by Tiger Palm, Blackout Kick, or Rising Sun Kick, up to 60% damage (was 50% damage).
  • Haste now affects the periodic of Crackling Tiger Lightning.
  • Weapons of Order has been redesigned for Windwalker Monks. Now, for the next 30 seconds, your Mastery is increased by 13%. Additionally, Rising Sun Kick reduces Chi costs by 1 for 5 seconds, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second.
  • Faeline Stomp now deals Nature damage (or heals if Mistweaver) to targets in front of the Monk when cast and continues to deal additional damage to targets caught in the Faelines.

Bug Fixes

  • Fixed a bug where Rising Sun Kick and Whirling Dragon Punch were not contributing to Xuen’s Empowered Lightning.
  • Rising Sun Kick Rank 2 has been restored and increases the damage of Rising Sun Kick by 70%.

Works in Progress

We’re aware of balance concerns Windwalker Monks have about dual wield and 2 handed weapons. We’re considering different options to address the problem, and we’ll have more to share in the future. We’re also aware of many bugs related to Storm, Earth and Fire, particularly in relation to other spells. We’re making every effort to improve the reliability of this ability.

Shadowlands Beta - Priest Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Recently, we changed Fae Guardians to apply to your selected target on cast, to help address some usability problems. In this most recent Shadowlands build, there is now also a conduit available that allows you to replicate additional Faeries onto your party. This redesigned conduit is aimed at addressing the feedback (particularly from Discipline and Holy Priests) that it feels punishing to cast healing spells while the Faeries are active.

Over the last few weeks, we’ve also added some notable changes to the Shadow priest.

In some situations, the Priest may want to spend Insanity by casting two Devouring Plagues on the same target in a short time. This can cause a situation where damage in the DoT can be wasted. To address this, we’ve made a change where subsequent Devouring Plagues will cause its damage over time effect to add into the existing DoT. Players may notice how this functionality is similar to the Mage Ignite mechanic.

We’re also introducing a new talent to replace Legacy of the Void: Hungering Void. The intent with this talent similar to Legacy of the Void – to be ideal in situations where the Priest focuses on a single target.

Additionally, we’re changing Void Torrent to apply Devouring Plague when cast, rather than refreshing the existing Devouring Plague on the target.

We really appreciate your thoughts and feedback – and thank you for testing!

Shadowlands Beta - Rogue Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With updates coming soon to the Shadowlands Beta, we’re updating the Venthyr ability for rogues. It will now be called Flagellation (was previously Slaughter).

Flagellation is an instant cast with a 25 second cooldown that starts once Flagellation is removed from the target. The rogue lashes the target with Anima 3 times, dealing Shadow damage and applying a debuff for 45 seconds that causes an additional lash for each Combo Point you spend. Once the target has been lashed at least 25 times, reactivating Flagellation cleanses their torment and increases your Mastery by 10% for 25 seconds.

We’re looking forward to your feedback on this, once you’ve had a chance to test it out!

Shadowlands Beta - Shaman Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello! We have some updates in this week’s Shadowlands build.

Chain Harvest will now ignore targets that are under crowd control effects that break upon taking damage for the portion of it that deals damage to enemies.

Fae Transfusion has had the number of targets it heals reduced from 8 to 4 to match the number of targets to which the ability deals damage. The damage done by Fae Tranfusion will now be evenly split to, up to 4 targets, and Enhancement Shaman specifically will receive a stack of Maelstrom Weapon for fully channeling the ability.

Primordial Wave has been changed to be an instant cast ability, which should make the ability much easier to use in all situations, and has received a number of bug fixes.

Shadowlands Beta - Warlock Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This week, Soul Rot has had its health cost removed, while retaining a minor mana cost. Additionally, the primary target of your Soul Rot will now take increased damage compared to the secondary targets.

Decimating Bolt has been tweaked to help balance out some talent choices that could greatly swing the value of this ability. For Affliction Warlocks with Drain Soul talented, Decimating Bolt will now only affect your next Drain Soul (was previously your next three). Destruction Warlocks with Fire and Brimstone chosen will have the bonus damage value reduced. For Demonology Warlocks, the buff has been altered to affect your next Shadow Bolt or Demonbolt (rather than just Shadow Bolt).

In an upcoming build, the buff will only interact with Demonbolt for Demonology Warlocks.

Shadowlands Beta - Warrior Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello.

In our latest updates to Shadowlands, Colossus Smash and Warbreaker (if talented) will apply Deep Wounds from Arms Warrior’s Mastery. This change is aimed primarily at giving Arms an additional option for applying Deep Wounds in multi-target scenarios via Warbreaker, without having to rely solely on Bladestorm and Cleave (if talented), and to have Deep Wounds be reliably applied to both Colossus Smash targets when Sweeping Strikes is active.

This change should be testable, but will not yet be reflected in the Deep Wounds tooltip.
Shadowlands PTR - Build 35989
Shadowlands PTR - Build 35989
A small build was pushed out this afternoon. It changed the level cap of many potions and item effects to Level 49.

Originally Posted by MMO-Champion
Hunter (Forums, Talent Calculator)
Beast Mastery
  • Cobra Shot A quick shot causing [ 70% of Attack Power ] Physical damage. Reduces the cooldown of Kill Command by 1 sec. Requires Ranged Weapon. Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec. 45 35 Focus. 40 yd range. Instant.

Priest (Forums, Talent Calculator)
Shadow
  • Surrender to Madness You instantly cast Void Eruption on the target, dealing Deals [ 190% of Spell Power ] Shadow damage and activating to the target and activates Voidform. For the next 25 sec, your Insanity-generating abilities generate 100% more Insanity and you can cast while moving. If the target does not die within 25 sec of using Surrender to Madness, you die. Shadow Priest - Level 100 Talent. Shadow Priest - Level 100 Talent. 40 yd range. Instant. 1.5 min cooldown.

Item Effects
  • Armor Shatter Reduces an enemy's armor by 0. Stacks up to 3 times. Affects only targets up to level 63. 30 yd range. Instant. 49. 30 yd range. Instant.
  • Brute Cologne Splash it all over to unleash the sophisticated ogre inside. Creatures of all kinds will be certain to notice you from afar. Only works in Blade's Edge Mountains. Can be cast in Shadowform. Affects only targets up to level 100. 120 Mana. Instant. 49. 120 Mana. Instant.
  • Burst of Experience Provides a significant increase to player experience. Does not work for players over level ctrmax2,067. Affects only targets up to level 49. Instant. Reagents: Player Experience. 50. Instant. Reagents: Player Experience.
  • Burst of Experience Provides a significant increase to player experience. Does not work for players over level ctrmax2,067. Affects only targets up to level 49. Instant. Reagents: Player Experience. 50. Instant. Reagents: Player Experience.
  • Cauterizing Core Activate the core, allowing the user to resurrect on death with 20% of health and mana. Only usable in Pandaria. Affects only targets up to level 99. Instant. 49. Instant.
  • Darkwater Potion Transforms you into a Jinyu assassin, increasing movement speed by 70% and swim speed by 200%. Lasts 8 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 49. Instant.
  • Divergence Tincture Increases Critical Strike chance and reduces your size for 20 min. Counts as a Battle elixir. Affects only targets up to level 109. Instant. 49. Instant.
  • Draenic Living Action Potion Makes you immune to stun and movement impairing effects for the next 3 sec. Also removes existing stun and movement impairing effects. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 60 sec cooldown. 49. Instant. 60 sec cooldown.
  • Draenic Swiftness Potion Increases movement speed by 70% and swim speed by 200%. Lasts 8 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 49. Instant.
  • Drink Restores 5% of mana every 1 sec. for 20 sec. Must remain seated while drinking. Affects only targets up to level 110. Instant. 49. Instant.
  • Drust Soulcatcher Activate the Soulcatcher, allowing the user to resurrect on death with 20% of health and mana. Only usable in Kul Tiras, Zandalar, and Nazjatar. Affects only targets up to level 120. 1.5 sec cast. 50. 1.5 sec cast.
  • Faintly-Glowing Herb Eat the herb, restoring 0 health every 1 sec. for 10 sec. Affects only targets up to level 99. Instant. 49. Instant.
  • Food Restores 5% of health every 1 sec for 20 sec. Affects only targets up to level 110. Instant. 49. Instant.
  • Free Action Makes you immune to stun and movement impairing effects for the next 5 sec. Does not remove effects already on the imbiber. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 60 sec cooldown. 49. Instant. 60 sec cooldown.
  • Honed Weaponry Attacks have a chance to expose the target's wounds, inflicting 100% weapon damage as Physical damage and causing the target to bleed for 1 Physical damage every 2 sec for 10 sec. Does not work on players over level ctrmax2,067. Affects only targets up to level 109. 1 sec cast. 49. 1 sec cast.
  • Honorbound Increases Honor earned from Battleground objectives and wins by 20% for 60 min. This effect persists through death. Affects only targets up to level 100. Instant. 1.5 sec cooldown. 60. Instant. 1.5 sec cooldown.
  • Invisibility Gives the imbiber invisibility for 18 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 10 min cooldown. 49. Instant. 10 min cooldown.
  • Invisibility Gives the imbiber invisibility for 18 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 10 min cooldown. 49. Instant. 10 min cooldown.
  • Jade Mist Surround yourself with a heavy mist, allowing you to blend into the shadows for 10 sec. Only usable in Pandaria. Affects only targets up to level 99. Instant. 49. Instant.
  • Kill Credit [DNT] (New) Instant.
  • Kill Credit [DNT] (New) Instant.
  • Lesser Invisibility Gives the imbiber invisibility for 15 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 10 min cooldown. 49. Instant. 10 min cooldown.
  • Mind Amplification Dish Engage in mental combat with a humanoid target in an attempt to pacify or control them. Affects only targets up to level 83 49. 30 yd range. 0.5 sec cast. 10 min cooldown.
  • Obsidian Frostwolf Petroglyph Discern wisdom from this ancient carving. Affects only targets up to level 99. Instant. 49. Instant.
  • Partial World Shift Step partially into a demonic world for 20 sec. Warning! May allow demons to escape from target world. Only works outdoors in the Broken Isles. Affects only targets up to level 119. Instant. 49. Instant.
  • Personal Rocket Courier Return your Artifact Tokens to your faction's base. Affects only targets up to level 99. 10 sec cast. 60. 10 sec cast.
  • Polly Eats the E.C.A.C. Parrots love crackers! Affects only targets up to level 60 49. Rank 1. Rank 1. 25 yd range. Instant. 30 sec cooldown. Reagents: E.C.A.C..
  • Puncture Armor Punctures target's armor lowering it by 0. Affects only targets up to level 63. Melee range. Instant. 49. Melee range. Instant.
  • Puncture Armor Punctures target's armor lowering it by 0. Affects only targets up to level 63. Melee range. Instant. 49. Melee range. Instant.
  • Puncture Armor Punctures target's armor lowering it by 0. Can be applied up to 3 times. Affects only targets up to level 63. Melee range. Instant. 49. Melee range. Instant.
  • Purification Attempts to remove one curse, one disease and one poison from the imbiber. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 49. Instant.
  • Shrouding Shrouds you from nearby enemies so you seem less threatening to them. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 30 sec cooldown. 49. Instant. 30 sec cooldown.
  • Skystep Potion Increases movement speed by 150% and allows the imbiber to hover. Lasts 8 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 49. Instant.
  • Sneaking Increases Stealth a great deal for 60 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 49. Instant.
  • Speed Increases run speed by 50% for 15 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 49. Instant.
  • Spirit Realm Enter the spirit realm, giving the imbiber invisibility for 18 sec. Ineffective above level maxcast. Affects only targets up to level 50. Instant. 10 min cooldown. 49. Instant. 10 min cooldown.
  • Stealth Field Cloaks the user in a stealth field for as long as they stand still. Cannot be used in combat. The field lasts for up to 6 sec. after moving. The Stealthman shares a cooldown with non-healing potions. Ineffective above level maxcast. Affects only targets up to level 50. 1 sec cast. 49. 1 sec cast.
  • Sticky Silk Coat an enemy in sticky silk, immobilizing even the strongest creatures for 20 sec. Only usable on the Timeless Isle. Affects only targets up to level 92 49. 10 yd range. 0.5 sec cast.
  • Strange Spores Heals the user for 5% of maximum health and restores 5% of a class-specific power type every 2 sec for 10 sec. Affects only targets up to level 99. Instant. 49. Instant.
  • Summon Shadowy Figure Blow the whistle, summoning a shadowy figure to fence your goods. Affects only targets up to level 99. Instant. 49. Instant.
  • Summon Spectral Brewmaster Pour the brew onto the ground, summoning a Spectral Brewmaster to fight for you for 10 min. Affects only targets up to level 99. Instant. 49. Instant.
  • Summon Spectral Mistweaver Pour the brew onto the ground, summoning a Spectral Mistweaver to fight for you for 10 min. Affects only targets up to level 99. Instant. 49. Instant.
  • Summon Spectral Windwalker Pour the brew onto the ground, summoning a Spectral Windwalker to fight for you for 10 min. Affects only targets up to level 99. Instant. 49. Instant.
  • Touch of Zanzil Cure Cure for the Touch of Zanzil. Affects only targets up to level 60. Instant. 49. Instant.
  • Uncontrolled Banish Banishes the user for 20 sec. Affects only targets up to level 99. Instant. 49. Instant.
Blizzard on Loot from Raids, Mythic+ and PvP in Shadowlands, Bonus Rolls Removed
Blizzard on Loot from Raids, Mythic+ and PvP in Shadowlands, Bonus Rolls Removed
Blizzard has commented on loot acquisition from Raids, Mythic+ and PvP in Shadowlands. Besides the loot quantities being reduced, Bonus Rolls for a chance at extra loot will not be available in Shadowlands.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I’d like to take a step back on this subject and look at the big picture.

As has been observed in the Beta, loot quantities overall are reduced in Shadowlands. Following the proclamation “let loot be loot”, we’re entering into a world without Warforging and Titanforging, where getting an item from relevant content should feel rewarding on its own more often, without needing to hope for random upgrades.

Bonus rolls no longer exist, and the Great Vault captures the value they used to provide to raiders. Non-raiders should also factor in the Great Vault, as completing a Mythic Keystone +15 will award a choice of up to three item-level 226 pieces from the Great Vault.

Currently in the Shadowlands Beta / first tier of the expansion, PvP loot for top ratings caps out at item level 226.

While outdoor world gameplay and professions offer a range of epic gear, the very strongest loot in WoW comes from the three organized multiplayer endgame progression paths: Rated PvP, Mythic Keystone dungeons, and raiding. The design intent is for all three paths to provide parallel progression over the course of a tier, while providing players who engage in multiple paths at a comparable level a faster advancement experience. For example, we’re currently targeting item level 213 for Challenger-level PvP, Heroic raiding, or Mythic Keystone dungeons at the +7 difficulty.

Of course, there could be further adjustments to all of this in the weeks to come before Shadowlands launches.
Castle Nathria Raid Testing Schedule - September 25th
Castle Nathria Raid Testing Schedule - September 25th
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Friday, September 25th, we will be continuing our raid tests in Castle Nathria.

Friday, September 25th

Sun King’s Salvation - Mythic Castle Nathria
13:00 PDT (16:00 EDT, 22:00 CEST)

Council of Blood - Mythic Castle Nathria
14:00 PDT (17:00 EDT, 23:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

To facilitate testing, players who have not committed themselves to a Covenant can speak with Acquirer Ta’est inside Castle Nathria to temporarily bind themselves to one of the four factions.

Q: How do I get into the raid zone£
A: In Oribos, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade IV in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid£
A: Whichever you prefer. We will be scaling players’ effective level to 60 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last£
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.

We appreciate you taking the time to test our content and look forward to reading your feedback.
Realm Connections planned for September 24-25 (NA)
Realm Connections planned for September 24-25 (NA)
Originally Posted by Blizzard (Blue Tracker / Official Forums)
During a scheduled maintenance period planned for 8:00 a.m. - 4:00 p.m. PDT (11:00 a.m. - 7:00 p.m. EDT) on September 24, the following realm connection will be made:

  • Exodar and Medivh will be connected to Alleria and Khadgar.

During a scheduled maintenance period planned for 3:00 a.m. - 1:00 p.m. AEST (1:00 a.m. - 11:00 a.m. AWST) on September 25, the following realm connection will be made:

  • Saurfang will be connected to Caelestrasz and Nagrand.

Only the realms listed above will be offline during these maintenance periods, which may be completed before or after the predicted end time.
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